BurgerTime World Tour Preview

BurgerTime World Tour Preview

  • By: CM Boots-Faubert
  • Posted 9th Oct 2011

BurgerTime World Tour

Introduction
The first BurgerTime was a standup arcade game that was released in 1982 that featured the character of Chef Peter Pepper, who was tasked with dropping the various ingredients for the making of the burgers by navigating through a vertical maze of platforms. If this does not sound like a very likely scenario for a video game, you were not an arcade gamer in the 1980's :) as it was not only a well-received game but also a popular one. So popular in fact that it spawned an entire series of related games, and is considered to be a pop-culture icon for the Breakfast Club generation.

Fast-forward to E3 2011 and we find developer and publisher MonkeyPaw Games preparing to unleash the revival of what they term the quintessential American arcade game as a digital arcade download, only this time around it is not recycled content, but a platformer that is developed faithfully to the spirit of the original in an era in which the old-school platformer has largely fallen out of favor.



The developer admits that the intention all along was for the game to include a robust multi-player side to it -- in fact that is what has delayed the game's release, as MonkeyPaw has confirmed that it has pushed back the release in order to properly polish the multi-player side of the game. A few days ago the following tweet was made by the dev's: "@Czoolz You'll hear some cool news next week! Thanks for being so patient ." Chances are very good that this means we will be getting a firm release date soon.

The hand's on kiosks that were set up at E3 gave us the opportunity to put the game through its paces, and it is remarkable how fine a job that they have done in re-imagining this franchise with all new and updated game mechanics while staying true to the spirit of the original arcade game. It must be noted that the game play trailer actually makes the game appear to be easier to play than it actually is -- but that is not a bad thing, because it is indeed a challenging and entertaining platformer whose challenge of play will certainly keep you coming back for more. The brief twenty minutes we were able to spend with the game was simply not enough -- but as that is a common complaint at events like E3 it hardly bears the saying of it here.



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