Iron Grip: Marauders adds new Battle Interface in Update
- By: CM Boots-Faubert
- Posted 2nd Aug 2011
Dutch Game developer ISOTX today revealed their latest upgrade to the online strategy game Iron Grip: Marauders that includes several new features as well as the anticipated bug-fixes that gamers have been waiting for.
The new features in the upgrade include a new user-interface for tactical battles, improved tutorial quests, extra units for diversity in strategy, and new booster packs!
3D Battle User Interface
A new user interface for 3D battles features an ergonomically designed information display that is both nicer looking, but also clearer, making the process of keeping track of changes in status and situational awareness that much better. The new interface also allows players to fight in full screen mode for the first time -- something that has been high on the list of gamer-requested features since the game first released.
The tutorial quests have been almost completely overhauled in order to make them user-friendly. Here too, the user interface has been adjusted to provide more visual clues during the quests, improving the immersion process and adding to ease of play.
The collection of units in Iron Grip has always included the sort of variety and diversity necessary to the genre -- the very successful online strategy game must have a brisk pace and wide mixture of unit capabilities in order to appeal to the strategy purists that largely populate the community, so the addition of higher-level versions of the existing units in the game is a welcome one indeed!
The introduction of Grenadiers and Mortar Teams is clearly a step in the right direction, illustrating that the efforts being undertaken are logically strategic and, perhaps of more significance, well balanced so that they do not significantly alter the basic playing field in the game.
Grenadiers are light-weight scouts packing fragmentation grenades, while the Mortar Team provide close artillery support for the front-line troops on the battlefield, and while both unit types can be thought of as support-units in their nature, strategically they open entire new paths for strategy in attack and defense.