Tales of Pirates II: Is the GM Your Friend or Foe?
- By: CM Boots-Faubert
- Posted 25th Apr 2011
Tales of Pirates (http://top2.igg.com) players love a good scrap, and never one to deny the people what they want, the games GM is all too happy to use himself as bait to incite even more mayhem. As one of the most notorious and popular characters in the game, he has more than his fair share of friends and foes.
In a battle that promises plenty of action, the GM will test the might of these groups by pitting them against each other. For this event, players will decide whether they are the GMs Friend or Foe, and on April 28th at 10:00 PM, the GM will appear next to the NPC at the PvP Map entrance ready for anything!
He will be selling Lucky Cards for 1M each. Pirates who want to be his friends should buy Lucky Card D. If they prefer the darker side and want to be the GMs foes, they should buy Lucky Card K. After the event, the victorious camp can exchange these cards with the GM for fantastic rewards. There are a total of 30 cards for each camp, and players can buy as many cards as they like. The value of the rewards will correspond to the number of cards exchanged.
Five minutes after the sale of the Lucky Cards has ended, the GM will appear on the PvP Map and sit down. Those players holding Lucky Card K can start attacking the GM, while those with Lucky Card D will be tasked with defending him.
If the GM is killed, the Foes camp with Lucky Card K will win. If the GM survives for 10 minutes with the help of those who hold Lucky Card D, then the Friends camp will claim victory. The winners will then march triumphantly back to the entrance to exchange their Lucky Cards for their prizes. In the end, there will be no doubt which camp reigns supreme!